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Old 04-09-2010, 10:41 AM   #50
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Originally Posted by KarlXII View Post
It seems a bug has been fixed then, rather than one introduced.

A skill that removes almost every debuff or constant damage attack, with a cooldown of only 10s, for 210 mage-cheap mana on oneself, is both teamplay-counterproductive and an 'I win!'-button. No wonder the mages' allies so seldom are helped with a dispel, when the former are occupied using it on themselves all the time it's not on CD.
Which class is the most valuable class in a fort war?

That's right...mages. By making sure they survive, they are doing the best for the group.
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