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Old 04-10-2010, 08:36 AM   #61
Myxir
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Quote:
Originally Posted by alsar View Post
your right - this evening with big battles fps still by 3-6 fps -

under linux the game is destroyed.

p.s.
I almost sign that.
Read the "reasons" for that
http://regnumonlinegame.com/forum/sh...17&postcount=8
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Old 04-10-2010, 10:40 AM   #62
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I found some errors since the "New Characters update", I don't know if this already got reported:

This screenshot shows a wrong beard on a NPC:
http://server.german-fighters.com/mu...2019_19_38.jpg

The following screenshots shows a graphic bug with this types of trees, if you select a pet or enemy:
http://server.german-fighters.com/mu...2020_28_34.jpg (nothing selected, anything good)
http://server.german-fighters.com/mu...2020_28_40.jpg (pet selected, tree looks wrong )

Using DirectX and Shader Model 4.0. ATI gfx card on Windows 7.
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Old 04-10-2010, 12:03 PM   #63
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I get graphical corruptions on my conju's dress. First dress and gloves are painted - tunic is orange and gloves are red. All is showed at default colors. I get strange corruptions when i zoom cameras. LOD seems to work too early - i see ppl without faces and models scaled to very low detail even at max camera zoom.

Debian Lenny 5.0.4 32bit
Pentium 4 3GHz
1GB Ram
Nvidia 7300GT 256 DDR3
Driver 190.53
Shader Model 2 All Settings Low
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File Type: jpg screenshot 2010-04-10 15_05_21.jpg (165.8 KB, 22 views)
File Type: jpg screenshot 2010-04-10 15_05_46.jpg (153.5 KB, 19 views)
File Type: jpg screenshot 2010-04-10 15_05_49.jpg (165.0 KB, 19 views)
File Type: jpg screenshot 2010-04-10 15_05_57.jpg (151.6 KB, 16 views)
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Old 04-10-2010, 12:05 PM   #64
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More screenshots...

I fused my lord conjurer tunic with ritual tunic before. It still looks nice except this "thing" on neck. I do not know if it is bugged, but it looks strange.

Colors got fixed after reequipped all stuff.
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File Type: jpg screenshot 2010-04-10 15_06_31.jpg (175.6 KB, 23 views)
File Type: jpg screenshot 2010-04-10 15_12_09.jpg (136.2 KB, 20 views)
File Type: jpg screenshot 2010-04-10 15_32_32.jpg (117.5 KB, 17 views)
File Type: jpg screenshot 2010-04-10 15_32_36.jpg (134.8 KB, 15 views)
File Type: jpg screenshot 2010-04-10 15_32_39.jpg (140.9 KB, 17 views)
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Last edited by war_support; 04-10-2010 at 12:22 PM.
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Old 04-10-2010, 12:53 PM   #65
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I dont know whether this was already reported: Dispell Magic cant be used on yourself when you had selected an enemy before. It works after reloging or dieing but only as long as you dont select an enemy.
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Old 04-10-2010, 02:06 PM   #66
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I know Ignis weather is really warm, but I will be pleased if my warlock could use another way to get fresh air under her tunic.......
http://pix.toile-libre.org/?img=1270909193.jpg
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Old 04-10-2010, 02:08 PM   #67
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Using dispell on yourself is a life saver for conjurer. I will not count times when it saved my ass in battles when i get spammed with DS, Picking Ivy, Ensharing Arrow and other stuff. I do not see what is wrong with it till i level whole tree to have it in my setup. YES i use it for me and for other in my party. There is nothing wrong to use it on yourself. Play a highly targeted conjurer and see how long you will survive without using dispell on self.

Dispell is a chance spell and it fails, so nothing wrong with it. Plus it is not so cheap spell - his cost was increased in one of balance rounds.

Please fix selection problems so we can use dispell again in all needed situations.

"Fixing" this spell as Nils Dacke wants will make conjurers even more easy to kill in situation when there is only one conjurer in a party. We're dependent from DI, sure make it same - crush another good spell. If i do not use it for myself too i do not see point to keep one whole tree only for this spell. So mass result will be no Dispell for me and no for my allies.

How many spells have to be changed to see that conjurers get driven to extinction because of latest balance. Regenerate spells got "fixed" so we can not prebuff, Heals got "fixed" with higher mana value, Dispell got "fixed" with higher mana value. Now if Dispell is "fixed" to not affect self this will totaly change and crush conjurers as we know them.

Do you really got idea what is to play conjurer this days? Constant mana shortage, very highly targeted, selection problems, combat mode problems etc etc etc...
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Last edited by war_support; 04-10-2010 at 02:23 PM.
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Old 04-10-2010, 02:20 PM   #68
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I do find that the 'high collers' on many mage robes tend to clip with female hair styles, this dosnt look good at all, so since the robes change based on male/female maybe these collers should be removed from the female tunics or at least lowered a bit.
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Old 04-10-2010, 02:27 PM   #69
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male mages......have.....female-like skirt sections.....
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Old 04-10-2010, 03:12 PM   #70
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The Bloom is shining too much :/ Can't see anything!
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