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Old 06-18-2010, 03:54 PM   #1
MrKai
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Question Please Recommend a Realm and Class (Horus).

Howdy...

For a fresh newbie, what Realm and Class would you recommend on Horus? I have gleaned that Syrtis is drastically overpopulated, while Alsius and Ignis are roughly on par in terms of population -- though activity varies due to time zone.

Have a slight inclination against Syrtis, no strong preference between Alsius and Ignis. The realm chosen strikes me as unimportant in the short term and increasingly important in the long term; what are the advantages and disadvantages of the Realms? Which would you recommend and for what reasons?

Which classes are over-presented and underpresented in each realm? What class would you recommend to a new player?

Thanks!
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Old 06-18-2010, 04:22 PM   #2
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Mages are by far the easiest to grind and cost the least to maintain. Conjurer is faster than Warlock to grind so if your looking for the quickest way to get into fighting and see what it is all about...choose Conjurer. After that you can see what other classes you like and grind them as you see fit.

As for which realm....if you choose Alsius or Ignis I think you'll like the people regardless...most are quite nice and helpful. If you do decide Alsius look up my grinding/training clan AoA - your more than welcome there.

Regardless of where you go...your gonna find turdballs...just ignore em :P
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Old 06-18-2010, 04:27 PM   #3
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Hello MrKai,

First all, congratulations on not being sucked into the "zerg" realm of Syrtis.

Secondly, the choice of realm is really down to you. I have level 50 characters in both Ignis and Alsius, so I think I can speak fairly evenly about both realms.

Levelling in Ignis isn't as bad as everyone makes out to me. Now with all the new newby quests etc. getting started probably isn't too hard - I can't tell you quite what it's like currently, as I levelled my Ignis characters awhile ago - lots has changed since then. However, after the newby zone, things are more or less the same, and things in Ignis are Ok. Not perfect, but they're ok.

Bad points about Ignis levelling are: levels 37 - 44 will probably take the longest as they're the levels where you'll (probably) have to venture out into the warzone to grind, and are at risk from enemies, however there are nice levelling areas.

Good points: levels 44 - 50 in Ignis are a BREEZE. There's a perfect levlling spot inside the realm that you can level very fast in.

Alsius' levelling is fairly similar.

The newby zone is "harder" than Ignis, as (I find) it takes longer; alot more running about in a larger area. But you shouldn't have too many problems. But apart from that, it's A Ok.

Bad points: You'll spend much more time in the warzone levelling (not that should really be looked apon as a bad thing; as this is where you cut your teeth, but some dislike it) compared to Ignis.

Good points: Better levelling areas; generally.

---

I should mention here the differences in items between the realms. Apart from Boss mob's etc, the only jewellery (amulets and rings) you'll get are from quests.

Overall, Ignis lacks good quest items. The only have one good ring, and one good amulet; however, the ring (Ring of Lightning +5% attack speed and 9-11 Lightning damage) is the best ring in the game; so it's a double ended sword.

Alsius has good jewellery (middle place, in my opinion; 1st being Syrtis, 2nd Alsius, 3rd Ignis) ranging from +stats, +damage +hp / mana etc. But they do not have the powerfull rings Ignis has, but in return they have more jewellery and a better selection.

We, the community, have been asked for all realms to have the same quest items, but this has fallen apon death ears so far.

However, this is not a major issue and should not be the deciding factor.

---

As to the communities in each realm, I can only speak for Alsius (My Ignis characters are on a different server.)

Each realm has their share of good and bad, however in my experience, more good than bad. If it helps, Ignis has a large (I hope I'm right in saying this) American user base, and Alsius is abit more evenly matched between American and European.

---

Now classes, as this is your first character, don't let anything, or anyone sway your choice. Look at the classes and choose the one you like most, you have to like it as you'll be sticking with it for along time; sadly there's alot of grinding between starting and being "useful" for RvR; join can enter at any level, just don't expect to not get steam rolled.

Barbarians kill fast and die fast. Massive damage, but can be let down at times by their inability to survive long enough - or get to their target.

Knights... Are difficult at the moment, as they are supposed to Tank, and play defensively; however nearly all people, at the moment, play them in an offensive style, as their tanking etc. abilites are limited.

Marksmen are long range killers, dealing good damage with very good (at times over powered) defense. (Very reliant on good gear for damage, sadly.)

Hunters are speaky bastards that can tame pets and are primarily used to solo or group hunt. They'll probably be nerfed sometime soon...ish, as they're currently quite overpowered.

Conjurers are the healing class. Pure and simple.

Warlocks, very powered. Shorter range than marksmen, but can deal (in general) more damage. Weak defense though.

For anything else (races, stats, quests etc. etc.) I strongly recommend you check out the Wiki @ http://regnum.wikia.com/wiki/Regnum_Online_Wiki

Hope that helped... Longest post ever.
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Old 06-18-2010, 07:59 PM   #4
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Quote:
Originally Posted by Mattdoesrock View Post
Barbarians kill fast and die fast. Massive damage, but can be let down at times by their inability to survive long enough - or get to their target.

Knights... Are difficult at the moment, as they are supposed to Tank, and play defensively; however nearly all people, at the moment, play them in an offensive style, as their tanking etc. abilites are limited.

Marksmen are long range killers, dealing good damage with very good (at times over powered) defense. (Very reliant on good gear for damage, sadly.)

Hunters are speaky bastards that can tame pets and are primarily used to solo or group hunt. They'll probably be nerfed sometime soon...ish, as they're currently quite overpowered.

Conjurers are the healing class. Pure and simple.

Warlocks, very powered. Shorter range than marksmen, but can deal (in general) more damage. Weak defense though.

For anything else (races, stats, quests etc. etc.) I strongly recommend you check out the Wiki @ http://regnum.wikia.com/wiki/Regnum_Online_Wiki

Hope that helped... Longest post ever.
Pshaw Matt! Warlocks are way more OP than Hunters. Hunters just get the bad reputation because they can usually decide when and where to fight. Get a Hunter in the arena and see just how OP they aren't.
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Old 06-18-2010, 08:32 PM   #5
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That's not entirely fair.

A hunter in an enclosed space, like the arena, is like telling a Barb not to move.
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Old 06-18-2010, 09:21 PM   #6
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I wouldn't worry too much about knights, they can be tanks, they just don't skill for it very often. The problem is just that if you skill for full defense, you're not an offensive threat, so people can just ignore you.

To me though it sounds like you would enjoy playing a marksman. They can reduce ranged damage better than any other class, and have enough range and speed to stay away from melee damage.

It's true they've had damage nerfs, but due to the way recharged arrows and specialist work, extra damage on your weapon can help a lot more than the number implies. With a little bit of shopping around or some help from your clan bank you will still be able to quite a bit of damage, especially considering you can deal it from about 45 meters away.

The grind as a marksman is pretty bad at the lower levels, but it gets easier. I wouldn't consider the grind in your choice, if you choose not to play a class because it's hard to level you're going to end up not liking the one you chose, and start over anyway.
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Old 06-18-2010, 10:00 PM   #7
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Quote:
Originally Posted by VandaMan View Post
I wouldn't worry too much about knights, they can be tanks, they just don't skill for it very often. The problem is just that if you skill for full defense, you're not an offensive threat, so people can just ignore you.
I think that I may still try a Knight but I'll wait to try one as an ALT. It doesn't sound like a good choice for first character.

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Originally Posted by VandaMan View Post
To me though it sounds like you would enjoy playing a marksman. They can reduce ranged damage better than any other class, and have enough range and speed to stay away from melee damage.
So...a Marksman can hold its own against a Hunter? My impression is that most other classes can't close to melee or match the range?
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Old 06-18-2010, 04:30 PM   #8
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Quote:
Originally Posted by MrKai View Post
Howdy...

For a fresh newbie, what Realm and Class would you recommend on Horus? I have gleaned that Syrtis is drastically overpopulated, while Alsius and Ignis are roughly on par in terms of population -- though activity varies due to time zone.

Have a slight inclination against Syrtis, no strong preference between Alsius and Ignis. The realm chosen strikes me as unimportant in the short term and increasingly important in the long term; what are the advantages and disadvantages of the Realms? Which would you recommend and for what reasons?

Which classes are over-presented and underpresented in each realm? What class would you recommend to a new player?

Thanks!
Well, you are right in hearing that Syrtis is the most populated by far. About Alsius and Ignis, due to the last week I don't really think anyone can deny that Alsius outnumbers Ignis now. So, heres what I say

Syrtis=Regnums easy mode
Alsius=Regnums intermediate mode
Ignis=Regnums hard mode

of course it could be argued Alsius is the least populated, but after the last week of almost constant farming I can't say much about that.

now for classes,

Hunter=Easy mode. Reasonably fast grinding, fantasticly fun to hunt when theres no war. They can almost always escape and kill almost anything they meet 1 on 1. They arent as useful in ofrt wars, but still are

Marksmen=Not worth it. Until NGD makes some changes I dont think its worth bothering with this class. It is a terrible grind, and without uber gear you do pretty pathetic damage in war. They can tank ranged damage nicely though

Warlock=Easy to grind, and fantastic in war. Their area effects often the deciders of the battle, and they have some of the most powerful single target spells. IMO a good choice.

Conjurer=Easiest grind in Regnum. Great for getting boss drops, and very important to use heals in war. Can be a good pvp foe on a summon+spells setup, but you will be verbally abused >.<

Barbarian=fairly fast grind from what i hear. Does good close range areas and huge normal hits. Due to positioning glitches and lack of speed, they are often caught and killed in war. They are full out DPS

Knight=worst grind in Regnum. Terribly slow to grind. Their normals are quite pathetic, and they can only really tank for 50 sec every 180 sec. Another class that IMO is not worth it.

Hope you find the information useful
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Old 06-18-2010, 04:52 PM   #9
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Quote:
Originally Posted by Need_More_Invasions View Post
Well, you are right in hearing that Syrtis is the most populated by far. About Alsius and Ignis, due to the last week I don't really think anyone can deny that Alsius outnumbers Ignis now. So, heres what I say

Syrtis=Regnums easy mode
Alsius=Regnums intermediate mode
Ignis=Regnums hard mode

of course it could be argued Alsius is the least populated, but after the last week of almost constant farming I can't say much about that.
I've created a new Horus Alsius char yesterday and Alsius has +25% exp bonus and +50% gold bonus....Ignis has only +10% exp bonus....so I think Alsius is the underpopulated one and the hard mode on regnum (quest items, map, distance to enemies castles, hard to grind al higher lvls thanks to enemy hunters, population, etc...).

MrKai: My suggestion? Read Matt's post
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Old 06-18-2010, 05:42 PM   #10
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Quote:
Originally Posted by j4np0l View Post
I've created a new Horus Alsius char yesterday and Alsius has +25% exp bonus and +50% gold bonus....Ignis has only +10% exp bonus....so I think Alsius is the underpopulated one and the hard mode on regnum (quest items, map, distance to enemies castles, hard to grind al higher lvls thanks to enemy hunters, population, etc...).

MrKai: My suggestion? Read Matt's post
quest items, as matt said above it really evens out, because other than the RoL's Ignis doesnt have shit. For distance to enemy castles, Ignis has the same problem with secondary forts, so we can't be lamers like you Can't argue with the hunter inhibiting grinding, and like I said the constant Alsius zerg that has farmed us for the last week destroyed my idea of Alsius having less than Ignis. I just think theres something messed up with those bonuses...
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