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Old 06-18-2010, 06:36 PM   #11
j4np0l
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Originally Posted by spitout View Post
Don't bother joining us in Ignis, we barely war anymore. 90% of our players log on for Boss events then log back out, so yeah.. be wise. For a class.. choose Barbarian or Warlock, I find them real fun.
A barbarian is actually really fun to play (at high lvls) but you have to be prepared to die a lot and learn to go for the kill only in the right moment...otherwise you are dead again.

My barb is on Ra, so maybe in horus with fewer people you'll die less
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Old 06-18-2010, 06:49 PM   #12
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About quest rings.....

As a knight/support conju you have no options. For rings you can have a +1 consti ring and a +34 health ring. I am under the impression Alsius has +80 health rings. Our best damage amu is from lvl 3, at +3 fire. Ive heard Alsius has better. Our best mana ammu is +100, you have same. I dont think we have a health amu, but you have the +100 health +45 mana ammu that my conj/knight would kill for. I think it's fair enough that we get a RoL

I dont even compare to Syrtis quest items because that would just depress me
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Old 06-18-2010, 07:59 PM   #13
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Originally Posted by Mattdoesrock View Post
Barbarians kill fast and die fast. Massive damage, but can be let down at times by their inability to survive long enough - or get to their target.

Knights... Are difficult at the moment, as they are supposed to Tank, and play defensively; however nearly all people, at the moment, play them in an offensive style, as their tanking etc. abilites are limited.

Marksmen are long range killers, dealing good damage with very good (at times over powered) defense. (Very reliant on good gear for damage, sadly.)

Hunters are speaky bastards that can tame pets and are primarily used to solo or group hunt. They'll probably be nerfed sometime soon...ish, as they're currently quite overpowered.

Conjurers are the healing class. Pure and simple.

Warlocks, very powered. Shorter range than marksmen, but can deal (in general) more damage. Weak defense though.

For anything else (races, stats, quests etc. etc.) I strongly recommend you check out the Wiki @ http://regnum.wikia.com/wiki/Regnum_Online_Wiki

Hope that helped... Longest post ever.
Pshaw Matt! Warlocks are way more OP than Hunters. Hunters just get the bad reputation because they can usually decide when and where to fight. Get a Hunter in the arena and see just how OP they aren't.
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Old 06-18-2010, 08:32 PM   #14
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That's not entirely fair.

A hunter in an enclosed space, like the arena, is like telling a Barb not to move.
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Old 06-18-2010, 09:21 PM   #15
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I wouldn't worry too much about knights, they can be tanks, they just don't skill for it very often. The problem is just that if you skill for full defense, you're not an offensive threat, so people can just ignore you.

To me though it sounds like you would enjoy playing a marksman. They can reduce ranged damage better than any other class, and have enough range and speed to stay away from melee damage.

It's true they've had damage nerfs, but due to the way recharged arrows and specialist work, extra damage on your weapon can help a lot more than the number implies. With a little bit of shopping around or some help from your clan bank you will still be able to quite a bit of damage, especially considering you can deal it from about 45 meters away.

The grind as a marksman is pretty bad at the lower levels, but it gets easier. I wouldn't consider the grind in your choice, if you choose not to play a class because it's hard to level you're going to end up not liking the one you chose, and start over anyway.
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Old 06-18-2010, 10:00 PM   #16
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Originally Posted by VandaMan View Post
I wouldn't worry too much about knights, they can be tanks, they just don't skill for it very often. The problem is just that if you skill for full defense, you're not an offensive threat, so people can just ignore you.
I think that I may still try a Knight but I'll wait to try one as an ALT. It doesn't sound like a good choice for first character.

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To me though it sounds like you would enjoy playing a marksman. They can reduce ranged damage better than any other class, and have enough range and speed to stay away from melee damage.
So...a Marksman can hold its own against a Hunter? My impression is that most other classes can't close to melee or match the range?
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Old 06-18-2010, 10:13 PM   #17
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I think that I may still try a Knight but I'll wait to try one as an ALT. It doesn't sound like a good choice for first character.
A good choice, I think.

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So...a Marksman can hold its own against a Hunter? My impression is that most other classes can't close to melee or match the range?
1 on 1 there is no class that can consistently hold their own against a hunter that comes at you from camo, unless the hunter makes a stupid mistake, or luck is on your side. Marks are no different, however if a hunter tries to fight a marksman starting from a distance or while you're buffed they're going to get a quick trip to the save.

Yes, you are correct, marksman can out-range every other class. For the most part the only time someone should be able to come to melee range is when you let them, or another ranged character holds you in place.
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Old 06-18-2010, 10:44 PM   #18
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Quote:
Originally Posted by VandaMan View Post
1 on 1 there is no class that can consistently hold their own against a hunter that comes at you from camo, unless the hunter makes a stupid mistake, or luck is on your side. Marks are no different, however if a hunter tries to fight a marksman starting from a distance or while you're buffed they're going to get a quick trip to the save.

Yes, you are correct, marksman can out-range every other class. For the most part the only time someone should be able to come to melee range is when you let them, or another ranged character holds you in place.
My impression from reading the forums is that hunters are crawling all over the warzone and that hitting low level characters from hiding is a popular activity among them. Not saying that it happens all the time or everywhere, but it sounds like a common enough occurrence.

But what I'm hearing - reading really - is that, short of always travelling in groups or playing a hunter, there's no real way to get around this so it shouldn't be a factor in choosing a class. Good to know.
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Old 06-18-2010, 11:40 PM   #19
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Quote:
Originally Posted by MrKai View Post
My impression from reading the forums is that hunters are crawling all over the warzone and that hitting low level characters from hiding is a popular activity among them. Not saying that it happens all the time or everywhere, but it sounds like a common enough occurrence.
No doubt, the wz is a dangerous place, as it should be. But it's not like the minute you go through the gate, you're set upon by 30 hunters and their Giant Tol-Tars. At least, not always. There have been times that I've grinded (ground?) in the wz for hours, and a hunter was almost a welcome distraction. (I said ALMOST!) At least you get a trip to the save, and you can sell off your loot so you don't get overburdened. It is popular - they get a few easy RPs at little risk - what's not to like?

Quote:
Originally Posted by MrKai View Post
But what I'm hearing - reading really - is that, short of always travelling in groups or playing a hunter, there's no real way to get around this so it shouldn't be a factor in choosing a class. Good to know.
Playing a hunter is no guarantee against this, either, if you're grinding. You have track, but you're also paying attention and using mana on the mobs, so they can still get the drop on you. Grinding in groups is a good idea - you get some protection, and the group XP bonus, but it's also not that big a deal. Hunters will gank you sometimes, don't worry about it.

Take a look at Matt's advice, and others in this thread, and the wiki. Decide what would be the most fun for you to play. Pick what appeals to you - you can always start a different character if the first isn't as fun as you thought. or keep several around and play whichever one appeals to you at the moment.
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Old 07-01-2010, 03:58 PM   #20
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A marksman is very rewarding to play IMO.
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